Non-combat skills are miscellaneous skills that are unrelated to the combat-related skills. You can find your non-combat skill levels as well your combat-related skills in the attributes menu by pressing the "F" key. Amongst the currently functioning skills are Thieving, Merchanting, and mining.
Thieving[edit | edit source]
Thieving is the ability to steal random stuff from citizens and guards be sneaking behind them and then right-clicking. At level one, player can steal from citizens. At level five, players can steal from guards.
Merchant[edit | edit source]
Increases the amount of money recieved from the sell merchant and is improved every time you sell him something (may not be immediately visible).
Mining[edit | edit source]
Mining is the ability to mine ores and requires a pickaxe, which can be bought from the miner in Port Juno. Each time a certain level is reached, the player can mine better ores, use better picks, and enjoy faster ore respawn time from the ore spawners.
Smithing[edit | edit source]
Smithing has not been implemented yet, but will probably consit of making ores into bars.
Manufacturing[edit | edit source]
Manufacturing has not been implemented yet, but will probably consit of making bars into armor, weapons, or tools.